Nowhere To Run
A downloadable game for Windows and Linux
About "Nowhere To Run"
A bunch of bandits are after you. All you have with you is a slow six-shooter. Dodge the bullets and put the bandits under their own bullets.
Controls: Mouse + WASD or controller.
F11 - Toggle between fullscreen and windowed mode.
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Credits
- Red-Blood Pain Palette by ahmed
- Speech VST by wavosaur
- NES VST by Matthew Montag
Updated | 13 days ago |
Status | Released |
Platforms | Windows, Linux |
Author | Cydeamon |
Genre | Action |
Made with | Godot, Aseprite |
Tags | 2D, 8-Bit, Arcade, Bullet Hell, Dark, Pixel Art, Retro, Shoot 'Em Up, Singleplayer, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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Hello! Found some bugs!
1. In volume, if you are adjusting the numbers, sometimes it's +1 or -1, and sometimes +2 or -2
2. In the game, if you click on the top left space (!first opening of the game!), the game will be minimized for a quarter of the screen. Sending an SS, it was fullscreen before clicking. (If you will toggle not fullscreen, I assume because I can't understand if it's a fullscreen mode or not fullscreen)
3. A Restart button would be cool to have, instead of constantly going back to the main menu.
4. If in not full screen, the position of the mouse not taking correctly (!first opening of the game!), maybe it's because of 2 screens, idk. But if I move my mouse, I can see that the red line only appears at the top position of the character, and can't go down. But if I am in fullscreen mode, the mouse behaves properly.
5. After reloading the game everything has proper behavior. So bugs under (2) (4) are not appearing anymore. But on the first launch, they were.
6. I can kill a man by shooting at the very end of the stage, and the bullet can kill someone in the new stage, it may be not a bug, but a feature (because it's hard to do), but still I've felt like I should report it. (The stage is not started yet in the SS, but 1 man already dead)
7. The transitions between stages are a bit ruining the pace. It would be better to continue running with your character, the voice will go again (READY, GO) and after that, you can release the dogs (enemies from the bottom of the screen). (It would also be fun to see ALL the bodies lying around from all the stages).
8. It was a bit hard to find "Controls", because they are inside the "About" menu.
9. If your keyboard is in other language than English, "WASD" won't work.
10. It would be interesting to see the icon of the mouse in your realization, rather than the usual mouse of Windows.
11. Also about Music or Sound Volume, is it possible to do as Click on the bar where you want the volume of the music? Maybe it's a useless suggestion :D
My Highest Score is 1415! >:D
The game is 5/5, very cool, pleasant, old-school. Want to play more, with new enemies and more stuff :D
I'll look into it. Thanks for playing!
I have updated the game to version 1.1.0 and fixed the problems you mentioned. At least most of them.
Thanks! I've tried, but haven't met most of those things I mentioned and with the Restart button, the pacing is much better! Thank you! <3
Nice shoot'em'up to chill a bit. Thank you for the game!
Though, I found a bug) Two dudes with grenades left the screen (they depleted all of their grenades), amount of enemies turned to zero, but new level hasn't started :D
Hmm, that's weird. I'll see what I can do. Thanks for playing!
I have updated the game to version 1.1.0 and issue you mention should be fixed
Thank you)